Wednesday, December 14, 2005
Game #2
Now that I've got Solitaire out of the way, it's time to move on to FreeCell. I've already gotten a start on it. I've even posted the current-but-crappy version. I'm not gonna give you a link, just guess where it is. If you can't find it, you're not as smart as I thought.
I've made a change or two to Solitaire, nothing major, and you can always find the latest version at the second link I gave you (read my comment on my previous post). I'll continually post near current versions of my FreeCell game, just so you can see whereabouts I am with it. Enjoy the crappiness!
I've made a change or two to Solitaire, nothing major, and you can always find the latest version at the second link I gave you (read my comment on my previous post). I'll continually post near current versions of my FreeCell game, just so you can see whereabouts I am with it. Enjoy the crappiness!
Tuesday, December 13, 2005
A Game
You know how much I've been complaining about working and time constraints lately, right? Well, it hasn't been all bad. In fact, when I waste time, I've been wasting it building my new site or doing some other programming.
What is that other programming you ask? Building a game. Yup, a game. Calm down, don't get your hopes up. It's just my version of Solitaire. Give it a shot. If you have problems, let me know (reply to this blog or send me email). You can choose your deck back and it has double- and right-click functionality. I did skip out on all of the options though. No draw three, no outline dragging, no timed game, no scoring. Sorry, but I got lazy. I could probably add in draw three easily enough, but I'm lazy. I'm not even gonna attempt to do outline dragging, not with how my version works. Adding a timer would be nothing, but again I'm lazy. And I'm definitely not adding any scoring. I'm not gonna add their systems since I don't know how they work, and I'm not gonna take the time to balance a new scoring system. So pretty much the only thing you should send me is bugs. If it doesn't work or does something weird, let me know, I'll try and fix it.
I'm probably gonna try and build FreeCell, since that game is so much better than Solitaire. But I know it ain't gonna be easy, so don't expect it anytime soon. If I feel up to it, I might try creating some other card games, but we'll see what happens. I'll probably just get lazy and not do anything.
What is that other programming you ask? Building a game. Yup, a game. Calm down, don't get your hopes up. It's just my version of Solitaire. Give it a shot. If you have problems, let me know (reply to this blog or send me email). You can choose your deck back and it has double- and right-click functionality. I did skip out on all of the options though. No draw three, no outline dragging, no timed game, no scoring. Sorry, but I got lazy. I could probably add in draw three easily enough, but I'm lazy. I'm not even gonna attempt to do outline dragging, not with how my version works. Adding a timer would be nothing, but again I'm lazy. And I'm definitely not adding any scoring. I'm not gonna add their systems since I don't know how they work, and I'm not gonna take the time to balance a new scoring system. So pretty much the only thing you should send me is bugs. If it doesn't work or does something weird, let me know, I'll try and fix it.
I'm probably gonna try and build FreeCell, since that game is so much better than Solitaire. But I know it ain't gonna be easy, so don't expect it anytime soon. If I feel up to it, I might try creating some other card games, but we'll see what happens. I'll probably just get lazy and not do anything.
Monday, December 05, 2005
Work Continues...
Work Continues...
...to suck. This project is really pissing me off. We're three weeks from implementation, and my superiors keep saying how much work there is to do, yet until this Saturday I was able to twiddle my thumbs all day waiting for something to do. Now my superiors' superiors are stepping in and helping us get on track. Why didn't they do anything six months ago when we started getting off schedule? Why was I the only one developing the project for the first six months, when we now have almost a half-dozen? Why did they wait until we're six weeks behind with three weeks to go to do anything to help the number one most important aspect of this conversion implementation?
Because now THEY'RE the ones who have to fess up if the project fails. Aww. Poor babies. Maybe if you'd have, you know, MANAGED the fucking project well enough from the beginning it wouldn't have turned out like this. They deserve the blame for it because until now, I have no idea what they've done for the project. I don't want my project leader to get fired for this, none of it was his fault. He was slammed with so much other bull besides the project, then had to completely take over when my boss flaked out, all the while being pounded on by his superiors, who sat there and said get it done, but did nothing to help.
Ugh. No wonder I was sick last week.
Work Continues...
...on my website. I'm slowing adding stuff for users to do when they join. I still don't have it hosted, so don't ask where it is. I'll get to that when I get enough stuff working.
One of the things I've been working on is the ability for users to submit news. I've also got my own format codes that you can insert (like BB codes), and it looks really good. They're fairly easy to do, and I can add more. You can submit up to 20,000 character articles (that includes the formatting codes), but the on-page character counter is incorrect in Mozilla. Not sure how I'm gonna fix that (it doesn't count linefeeds like it should). Oh well, I'm just going to leave that for now. Next thing to do is create my administration pages to allow me to review and post the submitted articles.
Also, the submit news page is only available to super users. I haven't actually decided what a super user is or how you become one, but you need to be one to submit news.
Work Continues...
...on games. Somehow I'm managing to find time to play games. Not alot, but some. I'm down to the last mission of RCT3: Wild!. My friend keeps bugging me to play Battlefront 2 online, but I haven't yet. I really don't have the time whenever he wants to play, and I just don't care about playing online. I have also been replaying some of Star Wars: Republic Commando a few nights ago.
Work Continues...
...on my new Yahoo! 360 page. I'm actually kind of liking Yahoo 360. It's not too bad. Not that I needed another blog, but I tend to follow my friends through the web.
Work Continues...
...on actually paying attention to this blog. I'm finally starting to blog a bit more often. I think it might have something to do with me wanting to vent my frustrations about my job. No, wait, it IS because I want to vent my frustrations about my job. Man. I'm never doing a data conversion again. From now on, I'm only building new systems.
Oh, and one final thing: I haven't gotten paid for a month. Yeah.
...to suck. This project is really pissing me off. We're three weeks from implementation, and my superiors keep saying how much work there is to do, yet until this Saturday I was able to twiddle my thumbs all day waiting for something to do. Now my superiors' superiors are stepping in and helping us get on track. Why didn't they do anything six months ago when we started getting off schedule? Why was I the only one developing the project for the first six months, when we now have almost a half-dozen? Why did they wait until we're six weeks behind with three weeks to go to do anything to help the number one most important aspect of this conversion implementation?
Because now THEY'RE the ones who have to fess up if the project fails. Aww. Poor babies. Maybe if you'd have, you know, MANAGED the fucking project well enough from the beginning it wouldn't have turned out like this. They deserve the blame for it because until now, I have no idea what they've done for the project. I don't want my project leader to get fired for this, none of it was his fault. He was slammed with so much other bull besides the project, then had to completely take over when my boss flaked out, all the while being pounded on by his superiors, who sat there and said get it done, but did nothing to help.
Ugh. No wonder I was sick last week.
Work Continues...
...on my website. I'm slowing adding stuff for users to do when they join. I still don't have it hosted, so don't ask where it is. I'll get to that when I get enough stuff working.
One of the things I've been working on is the ability for users to submit news. I've also got my own format codes that you can insert (like BB codes), and it looks really good. They're fairly easy to do, and I can add more. You can submit up to 20,000 character articles (that includes the formatting codes), but the on-page character counter is incorrect in Mozilla. Not sure how I'm gonna fix that (it doesn't count linefeeds like it should). Oh well, I'm just going to leave that for now. Next thing to do is create my administration pages to allow me to review and post the submitted articles.
Also, the submit news page is only available to super users. I haven't actually decided what a super user is or how you become one, but you need to be one to submit news.
Work Continues...
...on games. Somehow I'm managing to find time to play games. Not alot, but some. I'm down to the last mission of RCT3: Wild!. My friend keeps bugging me to play Battlefront 2 online, but I haven't yet. I really don't have the time whenever he wants to play, and I just don't care about playing online. I have also been replaying some of Star Wars: Republic Commando a few nights ago.
Work Continues...
...on my new Yahoo! 360 page. I'm actually kind of liking Yahoo 360. It's not too bad. Not that I needed another blog, but I tend to follow my friends through the web.
Work Continues...
...on actually paying attention to this blog. I'm finally starting to blog a bit more often. I think it might have something to do with me wanting to vent my frustrations about my job. No, wait, it IS because I want to vent my frustrations about my job. Man. I'm never doing a data conversion again. From now on, I'm only building new systems.
Oh, and one final thing: I haven't gotten paid for a month. Yeah.